#pragma once
#include "processer.h"
class DFDProcesser :
	public Processer
{
public:
	DFDProcesser(int x, int y, int width, int height, char stroke[], int strokeWidth, char fill[]):
		Processer(x, y, width, height, stroke, strokeWidth, fill)
	{
	}

public:
	DFDProcesser(void);
	~DFDProcesser(void);

	void Fill(MyGraphics* g)
	{
		g->FillEllipse(_fill, _x, _y, _width, _height);
	}

	void Draw(MyGraphics *g)
	{
		Fill(g);
		g->DrawEllipse(_stroke, _strokeWidth, _x, _y, _width, _height);
	}
};

